MSC_Game
June 3, 2026 2026-06-03 17:27MSC_Game
M.Sc & Game Technology
M.SC & Game Technology
Advance your game development skills and build high-end playable game projects with Unity, Unreal Engine, AI for Games, graphics programming, level design, game mechanics, QA, publishing, monetization and final project development.
DURATION
2 Years
MODE
Offline Hyderabad
ELIGIBILITY
10+2 or Equivalent MPC
AFFILIATION
JNAFAU
Master advanced game technology from concept to playable game.
The M.Sc Game Technology program at IACG is designed for graduates who want to move deeper into game development, real-time technology, game engines, AI, graphics, production and interactive media.
This 2-year program focuses on advanced game programming, Unity, Unreal Engine, AI for Games, graphics programming, mathematics, physics, game mechanics, game world design, level design, UI for games, QA, publishing, monetization, dissertation and final playable game production.
Students move from basic development to advanced game production.
- Advanced game programming
- Unity and Unreal Engine workflows
- AI, physics, graphics and gameplay systems
- Level design, mechanics and game world building
- Playable projects, dissertation and portfolio
- QA, publishing and final game project
Build advanced game technology skills in a creative production ecosystem.
IACG combines advanced academic learning, production-style workflows, engine-based practice, project development, portfolio refinement, dissertation support and career readiness.
25+ Years
Creative education experience
Unreal
Asia’s 1st Unreal Engine Academic Partner
Rookies
Global creative school ranking recognition
JNAFAU
Affiliated Bachelor’s program
By the end of the program, students will be able to:
Build advanced game systems using C++, C#, Unity and Unreal Engine.
Understand game engine programming, gameplay scripting, debugging, optimization and deployment.
Apply mathematics, physics, computer graphics and rendering concepts in game development.
Build AI-driven game systems including pathfinding, NPC behavior, state machines and adaptive difficulty.
Create levels, worlds, mechanics, UI systems and professional production documentation.
Develop a medium-to-high complexity playable game as a final project with dissertation output.
Advanced learning path from game systems to final playable production.
The curriculum balances advanced programming, engine workflows, AI systems, game graphics, level design, QA, publishing, dissertation and final playable game output.
Foundation & Programming
- Foundation Program for Game Development
- Object-Oriented Programming
- C++ Programming
- C# Programming
- Data Structures
- Application Development
- File Systems
- Multithreading and Collections
Game Engine Programming
- Game Engine Programming
- Unity Game Engine Programming
- Unreal Engine Blueprints
- Unreal C++ / SDK Concepts
- Gameplay Framework
- Debugging
- Deployment
- Unity Services
Game Engines & Programming
- Mathematics for Gaming
- Physics for Games
- Computer Graphics
- OpenGL
- Graphics Programming
- Rendering Pipelines
- Shaders and Lighting
- Animation and Simulation
Game Design & Production
- Artificial Intelligence for Games
- Pathfinding
- Steering Algorithms
- Decision Trees
- State Machines
- Behavior Trees
- Procedural Level Generation
- Adaptive Difficulty
Creative & Emerging Tech
- Design Pipeline for Game Development
- Level Design
- Game World Design
- Game Mechanics
- Game UI Design
- Game Quality Assurance
- Game Publishing
- Game Monetization
Portfolio & Final Output
- Seminar
- Dissertation
- Dissertation Game Project
- Playable Game
- Game Design Document
- QA Report
- User Manual
- Publishing Workflow
Go beyond software. Learn the complete game production pipeline.
At IACG, game development learning is built around practice, feedback, production thinking and proof of skill.
01
Advanced Studio-Style Learning
Students work through game mechanics, engine workflows, AI systems, level design and production documentation.
02
High-End Project Development
Students move from prototypes to medium-to-high complexity playable game projects.
03
Seminar & Research Exposure
Students present gaming technology topics and complete dissertation work based on current trends.
04
QA & Publishing Mindset
Students learn testing, bug reporting, compatibility, publishing, monetization and Live Ops workflows.
Learn how AI supports advanced game technology.
Students gain exposure to AI-assisted workflows for rapid prototyping, coding, debugging, procedural generation, NPC behavior, analytics, testing and production planning.
AI supports the creator, but the trained game technologist makes the final decision.
Gameplay Programming
Debugging & Refactoring
NPC Behavior Systems
Procedural Generation
Level Design Ideation
Concept & Asset Ideation
Testing & Analytics
Production Planning
Advanced career pathways after M.Sc Game Technology.
Advanced Game Programming
Game Programmer, Unreal Developer, Unreal Developer, Gameplay Programmer, Graphics Programmer, AI Programmer, Game Engine Programmer, Technical Programmer, Software Developer.
Game Design & Technical Design
Technical Designer, Level Designer, World Designer, Systems Designer, Technical Designer, Game Mechanics Designer, Game Economy Designer, Gamification Designer.
AR/VR & Emerging Media
AR Developer, VR Developer, Metaverse Developer, Real-Time Experience Developer, Interactive Media Developer.
QA, Production & Publishing
Game Game QA Engineer, Game Test Engineer, Game Producer, Game Project Coordinator, Game Publishing Executive, Game Monetization Analyst, Live Ops Coordinator, Game Analytics Executive.
Build the next level of your game development career.
If you have completed graduation and want to specialize in game technology, Unity, Unreal, AI, graphics, QA, publishing and advanced game production, M.Sc Game Technology at IACG is built for you.